Download Unity Hub from here https://unity3d.com/get-unity/download After installing Unity Hub, open it Press "Installs" tab Press "Add" Chose Unity 2019.4 to install In the next step, choose Android Build Support and Press "Done" for further default installation If you are going to make your app for iOS, then choose iOS Build support Press "Done " and follow the next steps for installation
0 Comments
Download the Google Cardboard SDK from HERE Open a new project in Unity Import the downloaded unity package into Unity project Select "All" and Click "Import" Go to Build Setting Click "Android" tab and click "Switch Platform" It will take few seconds to switch to Android platform. Click "Player Setting" In the "XR Setting", Click the tick box of "Virtual Reality Supported" It will take few seconds to import virtual reality setting Click the selection box in Virtual Reality SDKs and click "Cardboard" "Cardboard" SDK is ready now. Go to "Other Setting", select "Vulkan" and click the - button to remove "Vulkan" Your all setup is done for Google Cardboard SDK and start building your scene.
After Installation, Open a New Project Goto "File" in Unity menu and click "Build Setting" Click on "Android " and Press "Switch Platform" button Goto "Window" tab and Open Package Manager In Search Box, write "AR Foundation" Selection 3.0.1 and click install In Search Box, write "ARCore XR Plugin" Selection 3.1.4 and click install Goto "Edit" tab in unity menu and click "Project Setting" In "Project setting" dialog box click "AR Build setting" and Press "Create" In the new dialog box, click "Save" Your installation process is done here. Few other things to do In the player setting, in "other setting"; choose Minimum "API level 24" Remove Vulkan Here you Go. All is done. You can now Add AR Session Adding AR plane Here all is ready. you can start working with your AR app.
|